
<>1.07g<>
*Extra Version*
- Vile Crypt Level 1 now has only 1/2 chance to spawn with Beta Black Raptor Nests,
- Abandoned Floor now has only 1/2 chance to spawn with Beta Crushers,
- Silence Peak is now completely dark and has an ambience (for example wind sounds).
*Full Version*
- Fixed Cloud Stalker Nests spawning as Champions/Uniques on Normal difficulty.

<>New addon - Colorful Jewerly<>

<>1.07f<>
*All Versions*
- Reverted Burial Grounds back to original size and form as there's no point in extending it, Skeletons and Hungry Dead can already be seen in both normal and Unique variations outside in the Stony Field,
- Reverted Forgotten Tower entrance to not having barrels,
*Extra and Full Version*
- Fixed one of the entrances to the Den of Evil Level 2 that was blocking the way,
*Full Version*
- Changed Quill Bears to Gargantuan Beasts in Den of Evil Level 2 as they are not supposed to be in this version,
- Made location size extensions an optional addon.
*Full and Fix Versions*
- Three of light sources in Monastery Gate are replaced with Rogue Statue torches,
- Added two of the unused wall coffins into the Horadric Cube room in Halls of The Dead,
- Monsters can now spawn in small groups in the Valley of Snakes without size extension.
*Other*
- Full version name has been reverted to Extra version,
- Minimal version name has been changed to Full version.

<>1.07e<>
*Full and Minimal Versions*
- Changed the Wretched Defilers from Blighted Lair to appear as preset monsters in six spots instead of being normal enemies there, as they are not unused in any way, but the Agony Worm they spawn is,
- Removed Bleak Burrow, the monsters from it were relocated to other places, along with other changes:
(Normal difficulty)
- Moved Hell Spawn from Blighted Lair to The Blizzard,
- Moved Fire Boars, Blood Bringers and Chilled Froth to the Blighted Lair,
- Moved Unique Vile Tempresses from Blighted Lair to The Blizzard,
- Moved Unique Fire Boars to the Blighted Lair,
- Moved Unique Demon Gremlins to the Blighted Lair,
- Moved Unique Chilled Froth to The Blizzard,
(Nightmare/Hell difficulty)
- All monsters from Bleak Burrow were moved to the Blighted Lair,
- All monsters from Blighted Lair were moved to The Blizzard,
- Moved Demon Tricksters to The Blizzard,
- Moved Guest Zealots (zealot5) to the Blighted Lair.

<>1.07d<>
*Full and Minimal Versions*
- Made it so Bleak Burrow is only 1 room smaller than other Ice Caves as it still crashed,
- Changed Fetid Defiler in Blighted Lair to Wretched Defiler,
- Corrupting Menace now has 1 less minion,
- Matron of Decay now has 1 more minion.
Changed the monster selection in new areas from Act V a bit:
(Normal difficulty)
- Moved Hell Whip from Blighted Lair to The Blizzard,
- Moved Hell Spawn from The Blizzard to Blighted Lair.
(Nightmare/Hell difficulty)
- Moved Hell Lord from Blighted Lair to the Glazed Chamber,
- Moved Guest Death Mauler (deathmauler6) from Halls of Torture to the Secluded Cliff,
- Moved Guest Zealot (zealot4) from Blighted Lair to the Halls of Torture,
- Moved Guest Tainted (bighead7) from the Arreat Pit to the Blighted Lair,
- Moved Guest Misshapen (bighead8) from the Glazed Chamber to the Arreat Pit,
- Moved Guest Zealot (zealot5) from Glazed Chamber to the Blighted Lair,
- Moved Guest Black Raptor (foulcrow8) from Glazed Chamber to The Worldstone Keep Level 4,
- Moved Guest Disfigured (bighead9) from the Worldstone Keep Level 4 to the Glazed Chamber,
- Changed Wretched Defiler from The Blizzard to Putrid Defiler,
- Removed Blood Hawk Nest from The Blizzard.

<>1.07c<>
*All Versions*
- Changed Monastery Gate to be only a bit wider than original.
*Full Version*
- Solitary Hut is now accessed through The Chasm Level 2,
- Moved the entrance to Lost Tomb a bit so it doesn't spawn facing a wall,
- Finally made an automap for Overgrown Stronghold and Stronghold Basement.

<>1.07b<>
*Full Version*
- Added Multiple Shots to the Super-Unique Skeleton Archer,
- Changed Mooncurse Spectral Hit to Teleport,
- Removed Teleport from Shadowhowl,
- Removed Cursed from Shade but it has 5 minions now,
- Changed the flame-based Super-Unique Skeleton Mage to the unused skeleton color palette,
- Changed it so the first variation of Swarmed Abyss Level 2 doesn't have so many item chests,
- Added 3 Black Raptor Nests with their beta color palette to Vile Crypt Level 1,
- Added 5 Crushers with their beta color palette as guards of the treasure chest in Abandoned Floor,
- Changed Eater of Chaos to Chaos Mirage and it's Lightning Enchanted to Aura Enchanted,
- Changed Tonguehopper Cold Enchanted to Fire Enchanted,
- Changed Marrowfeast Watersnare to have Mana Burn only,
- Changed Unstable Fragments Mana Burn to Spectral Hit,
- Changed Hatred's Visage Extra Strong to Cursed,
- Removed Fire Enchanted from Sin Spawner,
- Changed Huntress Katlynn Extra Fast to Extra Strong,
- The Super-Unique Monster Nests (Wretched Nesting and Sin Spawner) have their item drops changed to Unique, because they don't have any direct attacks and are very close to proper Super-Uniques,
- Enlarged "no-monster zone" near entrances of a couple of new locations.
*Full and Minimal Version*
- Added 1 more room to Bleak Burrow generation,
- Changed Black Locusts into Itchies and Zombies into Ghouls in The Blizzard,
- Arreat Pit can now spawn with swapped entrance and exit,
- Changed Death Mages of Act V to the unused skeleton color palette.

<>1.07a<>
*Full Version*
- Decaying Chambers is now made of unused cave fragments and is the new Shady Cavity,
- Changed original Shady Cavity to Tomb, it's a very small room housing the Skeleton Archer Super-Unique,
- Changed Forgotten Passages Level 2 to use the jail_t map,
- Moved Shade to Forgotten Passages Level 2 and upgraded it into Wraith,
- Removed original Swarmed Abyss, Sandstone Nest inherited the name and second level, it's also now found near waypoint of The Halls of The Dead 2,
- Desert Wings exclusively in Swarmed Abyss use the unused Bat Demon color palette which makes them more red,
- Moved the three Super-Unique skeleton mages to Swarmed Abyss Level 2,
- Moved Gloomcloud to Valley of Snakes near the temple entrance,
- Abandoned Floor entrance moved to Canyon of The Magi, it now has Gorebelly instead of Blunderbore and Spirit Mummy instead of Hell Clan,
- Void Behemoth is now a Gorebelly,
- Overgrown Stronghold now uses Guild cottage textures instead of Act I ones, it also has 2-4 champions instead of an Evil Urn,
- Removed Swampy Pit Level 4 as it was pointless, Level 3 is a big and empty area, so the unused monsters were moved here,
- Changed High Priest Khalen to Halen,
- Changed Temple Grounds to Praying Grounds, it has Night Marauders instead of Warped Ones,
- Removed Warped Temple with the Warped moving to Durance of Hate Level 1-2 while their shamans reside in the Level 3,
- Agony Dungeon has been removed as it was just a pretty big Catacombs level with different textures and the only unique thing in it was the last Sand Raider type,
- Agony Depths have been restored to use their original decorations,
- Moved Anklebiter to Silence Peak,
- Evil Wolves are not an addon anymore and retreat from danger now, Shadowhowl is in The Hole Level 2:
   Vicious Wolf - Shaded Cavity
   Demon Wolf - Solitary Hut
   Vine Snatch - Overgrown Stronghold
   Shambler - Horadric Grave
   Flayed Hound - Silence Peak.
*Full and Minimal Version*
- Changed Cold Den to Blighted Lair,
- Moved The Blizzard entry to The Worldstone Keep Level 2,
- Changed Darkened Glacier into Arreat Pit which uses the unused Tundra map fragments, is accessed by The Blizzard and houses The Icicle (Pain Worm) Super-Unique,
- Changed Freezing Grounds to Glazed Chamber,
*Minimal Version*
- Changed it so only Swampy Pit Level 3 has the unused monsters,
- Durance of Hate Level 1 has Night Marauder, 1-2 have Warped and 3 has Warped Shaman.
*Other*
- Removed Mixed Version, it was intended as a more "purist" approach to the mod but in the end it constantly didn't feel right, like it was a random jumble, and a version of the mod I didn't want players to experience.

<>1.06c<>
*All Versions (Extended Levels addon in Fix Version)*
- Kurast Causeway old ruined water path was removed and now a new one links both right halves of the map.
*Full, Mixed and Minimal Version*
- Secluded Cliff portal has been moved near the Frigid Highlands Waypoint.
*Full and Mixed Version*
- Changed Abandoned Floor portal from Act V Hellgate to Red Portal.
*Full Version*
- Changed Silence Peak and Altar of Blood portals from Act V Hellgate to Red Portal.

<>1.06b<>
*Full and Mixed Version*
- Replaced Overgrown Stronghold entrance with a simpler one that doesn't have big empty space.
*Mixed, Minimal and Fix Version*
- Added a chest in Kurast Causeway to the empty building and another one to the end of water passage.
*Mixed and Minimal Version*
- Made Worldstone Keep Level 4-5 names consistent to previous levels (removed "The")
*Minimal and Fix Version*
- Removed a single Dune Beast from the front of Monastery Gate.

<>1.06a<>
*All Versions*
- Accidentaly deleted the file that allowed the unused ring and amulet graphics to appear last update, it's back now.
*Mixed Version*
- Moved Razor Beast from Jail Level 1 to Jail Level 3,
- Moved Rat Man Blowdart from Jail Level 2 to Jail Level 1,
- Moved Undead Rat Man from Jail Level 3 to Jail Level 2,
- Moved Undead Fetish from Spider Forest to Arachnid Lair,
- Removed Warped Shaman from Durance of Hate Level 1
- Changed Venom Lord in Outer Steppes to Balrog,
- Chaos Sanctuary has 4 monster spawns possible at once.
*Fix Version (Extended Levels addon)*
- Changed Sewers II (Act III) back to normal size.
*Other*
- Changed Extra Version name to Full Version,
- Changed Full version name to Mixed Version,
- Added Minimal Version. It's like the Mixed Version but with Act V locations only (and Cave Depths), Act V Super-Uniques only, No Evil Holes, Quill Bears, Spirit Mummy, Unused Hierophant and Unused Skeleton Mages.

<>1.05a<>
*Extra and Full Version*
- Changed Invader in Abandoned Floor to Hell Clan,
- Changed Thorned Hulk in Overgrown Stronghold to Jungle Hunter,
- Removed Jungle Hunters from Stronghold Basement,
- Added Doom Caster to Agony Depths,
- Removed Unique Siege Beasts/Exploding Minions from Normal difficulty,
- Ice Boars were moved from The Blizzard (and the Unique version from the Bleak Burrow) to the Halls of Torture replacing the Prowling Dead there,
- Hell Lords were moved from Cold Den to The Blizzard,
- Hell Spawn were moved from Cold Den to The Blizzard,
- Hell Whips were moved from Bleak Burrow to Cold Den , while their Unique versions were moved from Bleak Burrow to the Freezing Grounds,
- Fire Boars were moved from The Blizzard to Bleak Burrow,
- Unique Demon Gremlin were moved from Halls of Torture to Bleak Burrow,
- Unique Unholy Corpse skeletons were moved from Cold Den to Darkened Glacier,
- The Blizzard now has 0-1 Unique monster quantity on Normal like other ice caves.
*Extra Version*
- Changed scarab1 in Sandstone Nest to Cave Leaper,
- Removed Hell Horrors, they are only in Monster Addon now,
- Added Doom Caster to Agony Dungeon,
- Added Doom Knight and Corpulent monsters to Silence Peak.
*Extra Version (Monster Addon)*
- Deleted Lavender Beetle.
*Other*
- Updated the Description file, it's now about all changes other than new locations.

<>1.04e<>
*Extra and Full Version (Also Fix Version with Extended Levels addon)*
- Removed Devilkin from the Tower Cellar entrance.
*Extra and Full Version*
- Stairs to Darkened Glacier were moved near Worldstone Keep Level 2 Waypoint,
- All monsters of Quill Bear type now have 15/30/60 physical damage resistance depending on difficulty,
- Unstable Fragments have been moved to Swampy Pit Level 3 near a casket.
*Extra Version (Monster Addon)*
- Removed Abyss Spawn and replaced it with Hell Horror,
- Removed Bone Gulper and replaced it with Hell Horror Archer.

<>1.04d<>
*Extra and Full Version*
- Removed Cold Enchanted from Wretched Nesting,
- Added Cold Enchanted to Mooncurse,
- Changed Fire Enchanted of "Limbsmash The Twisted" to Extra Strong,
- Changed Extra Strong of "Crusher of Skulls" to Fire Enchanted,
- Changed Cold Enchanted of "Gloomcloud" to Fire Enchanted,
- Changed Extra Fast of "Void Behemoth" to Cursed,
- Changed Extra Strong of "Crimsonbeast" to Extra Fast,
- Changed Fire Enchanted of "Hatred's Visage" to Extra Strong.

<>1.04c<>
*Extra and Full Version*
- Restored Hatred's Visage and his minions AI back to normal Zealots,
- Made AI of non-running Zealots of Warped Temple closer to normal Zealots,
*Extra Version*
- Added a group of Super-Unique skeleton mages to Sandstone Nest.
- Made Worldstone Keep Level 4-5 names consistent to previous levels (removed "The")
*Full Version (Monster Addon)*
- Changed Dreadwing in Swarmed Abyss to Dreadwing Nest,
- Changed Dreadwing Nest in Abandoned Floor to Dust Lord,
- Added Dust Lord from Extra Version of this addon.

<>1.04b<>
*Extra and Full Version*
- Fixed some texture errors near Overgrown Stronghold entrance,
- Fixed a tile error near Agony Dungeon entrance and moved the stairs a bit for more access,
*Extra Version*
- Removed Oblivion Knights from Altar of Blood,
- Moved Normal difficulty Unique/Champion Slayer from Halls of Torture to Secluded Cliff,
- Moved Normal difficulty Unique/Champion Ice Boar from Bleak Burrow to Halls of Torture,
- Swapped places of Normal difficulty Unique/Champion Frozen Creeper (from Bleak Burrow) and Unholy Corpse (from Cold Den)
- Moved Normal difficulty Unique/Champion Defiled Warriors from The Blizzard to Worldstone Keep Level 5,
- Changed Dust Lord Firewall to Icewall (Monster Addon)

<>1.04a<>
*Extra and Full Version*
- Changed Decaying Chambers music to Crypts theme,
- Added a bit of fog and unused coffins to Vile Crypt Level 1.
*Extra Version*
- Desolate Sands have been removed, because this location was unnecessary and boring,
- Astral Scholar Super-Unique is now found in Arcane Sanctuary like the Full Version,
- Reduced the size of Sewers II (Act III) to slighty bigger than original,
- Agony Dungeon has the same layout but changed to the tileset of Act IV Outer Area Ruins, as a consequence it only has 6 variants but fits better in this act,
- Anklebiter Super-Unique is now found in the Agony Dungeon,
- Dread Ruins have been completely remade by hand, this location is now known as Silence Peak and has 4 variants,
- Changed Dreadwing in Swarmed Abyss to Dreadwing Nest (Monster Addon)
- Changed Dreadwing Nest in Abandoned Floor to Dust Lord (Monster Addon)

<>1.03c<>
*Extra and Full Version*
- Added an Evil Urn into Overgrown Stronghold building as it's commonly devoid of monsters,
- Made the Bleak Burrow and Darkened Glacier a bit bigger.
*Extra Version*
- Added Monster Addon with new monsters in locations exclusive to this version.

<>1.03b<>
*All Versions*
- Reduced Kurast Causeway length from 48 to 42 tiles, 
*Extra and Full Version*
- Fixed one variation of Monastery Gate crashing the game when trying to enter The Chasm,
- Added a bed into Solitary Hut,
- Fixed Swarmed Abyss Lvl 2 right part being cut,
- Changed color of Gloomcloud to Plague Bugs palette so it's actually noticeable,
- Changed location of Guest Carver from Darkened Glacier to Bleak Burrow,
- Added a Portal to Worldstone Keep Lvl 5 that teleports back to Throne of Destruction,
*Extra Version*
- Fixed Soultear still appearing in Swampy Pit Level 3,
- Fixed slight tile error in Temple Grounds.
*Full Version*
- Changed name of Soul Husk to Shadow Revenant (Monster Addon)

<>1.03a<>
*Extra Version*
- Inner Cloister is back to normal size,
- Sandstone Nest has the same layout (Act 3 Spider Cave) but changed into tileset of Maggot Lair,
- Desolate Sands is now smaller and a bit different,
- Dread Ruins is now smaller and entirely different,
- Replaced Misshapen in Decaying Chambers with Evil Hole,
- Only Forgotten Passages Lvl 1 has the Rat Man Blowdarts now while the Lvl 2 has the RatMan Shamans,
- Agony Dungeon's only Hell Horrors are the Archers now,
- Agony Depths only Hell Horrors are poison Mages now,
- Dread Ruins is now only composed of Spikefists, Hell Horrors and Hell Horror cold Mages,
- Shade is near Forgotten Tower like the Full Version,
- Void Behemoth is in Abandoned Floor like the Full Version,
- Eater of Chaos is in Canyon of the Magi like the Full Version,
- Inflamed Paladin is in River of Flame like the Full Version,
- Wrath Enhancer is a new Super-Unique in Altar of Blood,
- Changed Hell Horrors fire resistance to lower value than Burning Dead,
- Forgotten Passages Lvl 2 unused entrance now warps back to Cathedral,
- Removed Tristram Extended addon as it was of low quality.

<>1.02c<>
*All Versions*
- Added Greater Mummy Bestow addon.
*Extra and Full Version*
- Changed Mooncurse location from The Hole Level 2 to Black Marsh,
- Crimsonbeast is now located in Spider Forest and has 1 more minion,
- Deranged Oucanaka is now located in Stronghold Basement.
*Extra and Full Version - Part 2*
- Changed Soultear location from Swampy Pit Level 3 to Great Marsh.
*Full Version*
- Added Monster addon with 9 new monster variants.

<>1.02b<>
*Extra and Full Version*
- Warpbite got changed to Mooncurse,
- Bloodbeast got changed to Crimsonbeast,
- Unyielding Follower got changed to Hatred's Visage,
- Veinspark got changed to Sparkdoom.

<>1.02a<>
*All Versions*
- Enlarged Monastery Gate now uses the unused wild123456789 fragments, so it's no longer an empty plain,
- Festering Appendages now use the same coloration as Baal, depending on difficulty level.

*Extra and Full Version*
- Unique minion1/deathmauler1 from Secluded Cliff were moved to Bloody Foothills, this location has 1-2 unique monsters now,
- The Blizzard Frozen Creeper has been replaced by Ice Boar and Fire Boar.

*Extra Version*
- Desolate Sands Ghoul Lords changed to original Ghoul Lords without zombies, as there are too many zombies in this version.

*Full Version*
- Carver in Decaying Chambers has been replaced by Evil Hole.

<>1.01<>
*All Versions*
- Hierophant from Kurast Causeway was removed, as to keep it consistent with other varieties appearing in one location, also to make monsters from this location more common,
- Guest Guardian (unraveler6) has the "raises Undead" description removed, as it can't resurrect anything in Halls of Pain.

*Extra and Full Version*
- Steelbend is Lightning Enchanted instead of Magic Resistant.

*Other*
- Added new Full Version which does not include: locations made completely by me and Hell Horror, Diablo I Zombies. Monsters without locations are relocated. Previous Full Version is named Extra Version now.
